360°

Reality to Virtuality

GROUP 1

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REAL TIME POINT CLOUD INTERACTION

Marcello Marini, Ilenia Selvaggi, Adam Kiryk

This idea was born with the goal to exploit the initial point cloud, derived from laser scanning and photogrammetric technics, in a new approach of three-dimensional visualization. For this reason, it is very difficult to use directly the initial data because the dataset is very heavy. Inspired from "Minecraft" game, and from different methods existing in literature, the approach for our project is to transform the input data in elements with the same shape (e.g. cubes), starting from initial raw data or a polygonal model (mesh).

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